Contact Information:
17141 West Bernardo Drive Unit 202
San Diego, CA 92127
(619)454-2598
jeremyjiao@gmail.com

Portfolio available for download [click here]
References available upon request.

Objective

To obtain a secure position as an artist that allows me to fit in with my talent, work culture and personality

Computer Skills

Art Packages:
Maya 4-6.5, 3D Studio Max 3.0, PhotoShop, Dreamweaver, Swift motion animators, Unreal Engine

Traditional Skills:
Solid foundation in the formal arts: drafting, graphic design, cartooning, sculpting and film. Emphasized in computer
      aided arts in school: digital painting, digital editing, real time layouts and OpenGL programming

Software Packages:
Macintosh (until OSX), Unix (and Xwindows UI), Windows, Perforce, Alienbrain, and Microsoft Office

Experience

Sigil Games Online           Carlsbad, CA           10/2004-5/2007
Environmental Artist
Project: Vangaurd: Saga of Heroes
Worked as an artist to create structures or environments to be used as “Points of Interest” within the environment.
Tasks involved use of a 3rd party game development tool alongside normal 3D and 2D tools.
Responsibilites included modeling, shader usage and manual setup into the game engine.
Other tasks included workflow optimizations, bugfixes, collision creation, LOD implementation

Sony Online Entertainment           San Diego, CA           8/2002-9/2004
Associate Artist
Project: Star Wars: Galaxies (PC) and Star Wars: Galaxies - Jump to Lightspeed
Worked as a junior artist for the character and creature team as well as the environment team.
Responsibilities included: Modeling, texturing, binding and weighting creatures, creating static environment assets,
      LOD creation, and setups for mesh collisions.
Other 3D responsibilities included lighting and rendering for work to be used in the game's "Launchpad."
Worked closely with the SOE's platform team (web design) to design many assets for use on the live site as well as
      promotional pieces. These included wallpaper designs and creation, icons for player base avatars, promotional banners
      for LucasArts and rendered images for all available community forum skins
Created artwork for use in the Star Wars Galaxies Strategy Guide published by Prima.

Six4 Studios           San Diego, CA           11/1999-5/2000
2D Character and Weapons Concept Artist
Project: Untitled PC project
Hired as an intern to assist with 2D conceptual work.
Stayed with the development team after completing internship to continue conceptual work.

Freelance Work           San Diego, CA           5/96-9/98
Film maker – Inferno Studios
Worked in conjunction with TrubleMaker Studios.
Responsibilities included storyboard creation, script writing, video editing and film directing.
Created 3 films in 3 years.

Freelance Work           San Diego, CA           1/2004-2/2004
Web Artist – TrubleMaker Studios
Created a website for the studio.
This included site creation and management as well as content design and layout.

Freelance Work           San Diego, CA           5/2002-present
Graphic Artist
Freelance work airbrushing car and truck bodies.

Education

University of California, San Diego
Warren College           1997-2000
La Jolla, California
B.A. Art with an emphasis in (computer) media